Cheating in Online Gaming
By john mce on Dec 17, 2008 in Internet | comments(0)
No one likes a cheater, but since there have been games, there has been cheaters, and video games, even online games are no exception. While cheat codes are often used in single player games to skip particularly hard parts of the game, cheating is not good clean fun when you’re competing online. Multiplayer games are supposed to be contests of skill and strategy, and most gamers don’t want to take part in a game where some players won’t play by the rules.
Online gaming has been a haven for cheats, as it allows them to remain almost completely anonymous. The software is difficult to secure and new hacks tend to spread like wild fire on the net once they have been discovered. Cheaters cheat because they want to impress people, or ruin the game for others, or in recent times possibly because they want to acquire “game currency” which can be sold for cash on Ebay.
Cheat codes can be removed from multiplayer versions, but early games weren’t really designed to deal with cheating. A decade or so ago just being able to play a computer game over the internet was an impressive feat. It wasn’t long though, before the availability of hacks and cheats began to ruin gaming for the majority.
Some online games experienced a massive loss of players when the level of cheating became intolerable. The gaming community has always been keen on keeping online gaming fair, and server administrators compile lists of players known for cheating and ban them. But before long software was developed to help with the problem. Software like Punkbuster emerged, which is used widely by many online action games.
Subscription games online have been even more at risk, since their business relies on players not leaving in droves because someone has hacked the game. They have to make catching and banning cheaters a priority from the get go, but they do control the server which the game is played on. Still it is inevitable that cheating will happen, the best anyone can hope for is for these cheats to be identified and banned or corrected quickly.
Unfortunately there is a multitude of ways to cheat in most online games. One common form of cheating is for two players on different teams to be in communication with each other, either through instant messaging software or telephone, to gain advantage over the other players. The effectiveness of this strategy varies from game to game, but there is still no way of combating this kind of cheating yet.
Collusion may give you some insight, but it does not change your abilities within the game. This is why hacks and file modifications are popular, which allow the cheater to alter the software, such as changing the enemies’ appearance or their own. Hackers reverse engineer the game, and circulate these hacks to lazy cheats across the world.
Downloading hacks for games and installing them on your system is riskier. Many of these hacks are actually spreading viruses, Trojans and spyware which will slow down your computer. Often the hacks don’t work, or the author will try to charge you for it after you’ve downloaded it.
Cheating has become significantly more difficult recently, with developers finding better ways to secure their products. Valve Anti-cheat, Cheating Death, Hi Guard and Punkbuster perform automatic checks for known cheats, but also provide server administrators with powerful tools with which to investigate cheating.
The war against cheaters will always be an ongoing one. Hackers see anti-cheat mechanisms as a challenge, and they won’t stop until they crack the software again. Usually the developer can effectively defend against the new cheat within a few days so their effectiveness is limited.
